quake

This article appeared in Quake II  

Ddamage
Like the Quad Damage, this item doubles the damage you inflict on your enemy with any weapon.

—Ground Zero Manual

Double Damage is a new power-up introduced in Ground Zero, appearing in both single-player and multiplayer. Once activated, the players' weapons will deal twice as much damage as they would normally. Essentially it's a weaker version of the Quad Damage - granting a significant advantage to its user, but not making them quite the unstoppable force that a Quad-powered player represents. But on the plus side, you can carry both in your inventory. Its effects lasts for 30 seconds.

In the original release of Ground Zero, Double Damage does not stack with Quad Damage; if you activated both at once, you'd benefit from Quad Damage but the Double Damage would have no effect. However, this is changed in the 2023 remaster; you can activate both at once and they will stack, multiplying your damage by eight.

With the 2023 remaster, Double Damage also appears in Call of the Machine.

The final boss of Ground Zero, the Black Widow Guardian, has the ability to use Double Damage too, but she will only use it on certain difficulty settings and only in response to the player using their own power-ups - see her own page for details.

Strategies

Sounds

Sounds
Activation
Using
Expiring

Appearances

Ground Zero: Lower Mines, Tectonic Stabilizer, Eastern Warehouse, Tactical Command, Waste Disposal, Maintenance Hangars, Ammo Depot

Call of the Machine: Strogg Jammers, Echoes of the Past, Heavy Water, Surface Infiltration, Strogg Flesh Labs, The Mainframe, Turbine, Temple of the Creator

References