quake

This article appeared in Quake II  

Defender Sphere
When you pick it up, the Defender Sphere hovers above your head. It fires on any enemy who dares to attack you. The Defender also lowers by 50% the damage you take from enemy attacks.

—Ground Zero Manual

The Defender Sphere is a new power-up introduced in Ground Zero. It is found in both single-player and multiplayer. Once activated, the Defender Sphere protects its bearer by reducing the damage taken by 50% while its effects last, and it is capable of firing blaster bolts at any enemy who attacks the bearer. Its effects last for 30 seconds.

The damage taken after the 50% reduction is rounded down if the original attack was an odd number, so for example a Light Guard's blaster that normally deals 5 damage would deal 2 damage to a player with an active Defender Sphere. However, attacks that deal 1 damage, such as the blasters of a Flyer, Technician, Icarus or Daedalus, are not hindered by the Defender Sphere at all and deal 1 damage as before. The damage reduction also takes effect against other sources of damage such as slime, lava and falling from heights. It even reduces the damage suffered from drowning in water.

The Defender Sphere's blaster deals 10 damage per hit, and fires roughly 2-3 shots per second. However, it will only fire once an enemy has hit you, and it will automatically target the last enemy that hit you, potentially switching its target each time a different enemy hits you.

Like most other usable power-ups such as Quad Damage, Invulnerability etc, the number of Defender Spheres a player can carry in their inventory depends on the difficulty level - three on Easy, two on Medium, one on Hard/Nightmare. However, unlike most other usable power-ups, an active Defender Sphere still counts as being in the player's inventory until it has expired. In other words, supposing Hard/Nightmare difficulty, whereas a player can pick up a new Quad Damage after activating their existing one, they can't pick up a new Defender Sphere until 30 seconds after activating their existing one.

Defender Spheres are rare, only appearing four times in the Ground Zero campaign, and not being present in any other single-player campaign.

Strategies

Appearances

Ground Zero: Tectonic Stabilizer, Waterfront Storage, Waste Processing, Ammo Depot

References