quake

This article appeared in Quake II  

!Q2-SuperTank
Super Tank
Health

1,500

Attack Damage
Found in

Quake II
Quake II 64
Quake II PSX
Call of the Machine

[Source]


The Super Tank, also referred to as the Tank Guardian or Tank Boss, is one of the most powerful Strogg in Quake II. It is a large tread-mounted behemoth sporting a heavy chain gun on one flank and a rocket launcher on the other. Only two are encountered in the single-player campaign. The first Super Tank is encountered in Grid Control of Unit 3, and represents the game's first "boss fight"; another is encountered in the Power Plant at the start of Unit 6.

They do not appear in The Reckoning or Ground Zero (although The Reckoning includes an upgraded version - the Beta Class Super Tank). One Super Tank appears in each of the two console ports - in the Nintendo 64 version of Quake II, in the Storage Facility; in the Playstation version of Quake II, in Grid Control (the Super Tank in Power Plant is replaced with an Arachnid).

The 2023 remaster makes its chain gun less accurate but makes its rockets more accurate, and gives it a new grenade launcher attack. The remaster includes a new single-player campaign Call of the Machine, in which six Super Tanks are encountered - some have different health values, but their behaviour is essentially the same.

Behaviour and attacks

Chain Gun: The Super Tank's heavy chain gun fires a long stream of bullets dealing 6 damage per hit. In the original game, the Super Tank's chain gun cannot reliably be avoided by strafing - it has excellent accuracy at any range, even against a strafing target. However, this accuracy is reduced in the 2023 remaster - a strafing player may avoid most of the damage, but some bullets may still hit.

Rocket Launcher: The Super Tank's other flank boasts a shoulder-mounted rocket launcher which fires a volley of three rockets in succession. Each rocket deals 50 damage, therefore a volley is capable of 150 damage. There is a pre-fire delay as the rocket launcher is raised into position, giving the player more time to react. In the original game, the three rockets will be launched directly towards the player's current position, so can be easily dodged by strafing, but in the 2023 remaster the Super Tank gained the ability to "lead" its rockets towards the position a player is moving to.

Grenade Launchers (2023 remaster): The Super Tank fires two grenades from the launchers mounted above its tracks. These are capable of firing at a high elevation, although the Super Tank will only fire if can see its target.

Super Tanks have a reasonable turn of speed, but are a huge target - much bigger than any other Strogg except for the other bosses. A player using cover can quite reasonably aim at a corner of its body while being hidden from the Super Tank's view in return, thereby avoiding return fire.

Super Tanks are not susceptible to infighting. A Super Tank's gunfire might accidentally hit the Berserkers that accompany it, but this will not cause them to deliberately start fighting each other.

Strategies

Appearance statistics

Campaign Any difficulty
Quake II 2
The Reckoning -
Ground Zero -
Quake II 64 1
Quake II PSX 1
Call of the Machine* 6

*Some of the Super Tanks in Call of the Machine have increased health (and in one case, rather different size) and some are named individually.

Death Messages

Sounds

Sounds
The Super Tank talking
The Super Tank moving
The Super Tank being injured

The Super Tank being killed

Gallery

Trivia