quake

Blood Run 2nd map themed to the realm of black magic in Quake Champions, the arena is a new version of ZTNDM3 a popular map originated from Quake.

Map info

Blood Run is an small sized map designed for Duel, one of the most popular maps among competitive players.

summary

For each day without blood, the light grows lower in the sky. When midnight comes, the parclose gates shall open to release the dread heralds of Volkerh.

Areas

The Vault

This three-story central vault with walls weeping blood, is the most valued and iconic location on Blood Run. Most notable for a precarious jump from the upper level to the Heavy Armor alcove, the player risks falling to the lower level or becoming pinned down on the armor shelf. Players that do fall can find a slipgate hidden safely around a corner, allowing them the luxury of a second chance – but their opponent may not be so forgiving. Once on the armor alcove, a player often must dodge enemy rocket fire from the mid-level, or find them on the lower level waiting in hand with a Lightning Gun or Railgun to punish them as they attempt to escape. Both weapons readily available to them with the rail spawning at the base of the Vault and the lightning in waiting in the nearby Mega Health Hall.

the vault

the vault

Mega Health Hall

This narrow passageway through the catacombs has the Mega Health sitting in the center, baiting you to pick it up. One end of the hall has the Lightning Gun and a jumppad that escapes towards the Parclose Gates, while the other leads you to the base of M’yriah.

mega health hall

mega health hall

Effigy of M'yriah

Remember not only to visit this room to pick up a Rocket Launcher, but understand how important it will be for enemy to do the same. If you’ve taken down your opponent, you can often trap them off guard here as they gear up and try to secure that important weapon. The room also contains a Light Armor on the lower level, two staircases and a teleporter that all lead back to the great central Vault.

effigy of m'yriah

effigy of m'yriah

Parclose Gates

The final room is a small and tight space perfect for catching your enemy off guard – something you’ll hope you never fall victim too. Quickly gather your Super Nailgun and Light Armor and make your way to one of the three exits in the room; two take you quickly to the Vault, while the third drops you down into the Mega Health Hall. Outside of Duel matches, the Power-Up spawns here on the raised platform at the foot of the gates.

parclouse gates

parclouse gates

slipgates's teleporters

Spawn locations

Gallery

the vault

the vault

parclose gates

parclose gates

effigy of m'yriah

effigy of m'yriah

Trivia

Videos

Ambience