BSP is an editor for Quake made in 1996 by Yahn Bernier. This editor gained enough notoriety for Valve Corporation to hire Bernier, where he became the coder for Half-Life's multiplayer.
BSP is an editor for Quake made in 1996 by Yahn Bernier. This editor gained enough notoriety for Valve Corporation to hire Bernier, where he became the coder for Half-Life's multiplayer.